A magic 50-piece puzzle – puzzles like you’ve never seen them before! Once the puzzle is finished, children put on the 3D glasses… Amazing! The pictures appear in 3D!
- A magic puzzle: the drawings appear in 3D with the glasses!
- A sturdy cardboard puzzle that can be enjoyed time and time again.
- Made of FSC® certified paper and cardboard.
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The circus is in town! But something’s amiss under the big top. A series of high-profile burglaries have occurred in each of the cities where the circus performed. Coincidence? Or can you find a connection?
What you had planned to be a relaxing walk in the woods suddenly takes a very different turn. As you are walking over a bridge, it unexpectedly disappears behind you and you begin to encounter strange fairy-tale creatures and even stranger puzzles.
What’s going on here — and how are you ever going to find your way out of this enchanted forest again?
Difficulty: 2 of 5
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting. But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld — shows up, chaos breaks out. Can you stop the creatures before they literally tear your academy apart?
- A series of fun and challenging escape-room and mystery-solving games for the home; timed riddle-solving games with imaginary scenarios
- Completely card-based and unplugged — no apps or software needed!
- Requires out-of-the-box thinking … literally! Some components may be marked up, folded, torn, or otherwise manipulated during gameplay
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations. As part of Polar Division IMB-Q-12, you are researching climate change at the North Pole. Everything is strictly secret and you have no idea what the missions of the other teams are. From Polar Division IMB-Q-13, for example, have not seen or heard anything for weeks.
Suddenly the evacuation alarm goes off! You run to the door, but it has already been locked automatically. Through the window you can see your colleagues from the other stations run to the helicopters. You are left alone in the freezing Arctic …
You crawl into an adjacent station via a ventilation shaft. Again, the door is already locked. The lab is devastated and you wonder what happened here. Then you find a notebook and a strange disk. Everything in the room is secured with numbered locks. Then it dawns on you that only if you can figure out all of the codes to unlock the locks in time, can you escape. If not, this will be your bitter (cold) end.
This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.